Though plagued with problems from launch, Destiny was and is a wildly popular game. It could be frustrating for Guardians to reach that max Light level, but thousands of players would still log in each day to run strikes, compete in the Crucible, and earn the gear necessary to progress their characters. Clearly, Bungie had done something right, even when so much of what Destiny delivered felt wrong for a high-profile, AAA video game.

Those initial missteps, however, only work in Destiny 2‘s favor, highlighting just how much Bungie has improved with their sophomore effort at blending first-person shooter gameplay with the mechanics more often found in MMORPGs. Destiny 2 only ...

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