15 Dungeons & Dragons Rules That Make Absolutely No Sense
WhenDungeons & Dragonswas first created, it existed as a wargame that used small units made up of fantasy characters, rather than large armies based on real-life conflicts. As the game grew in scope, the designers now had to come up with rules for everything that could possibly happen.
These included rules for drowning, falling, tripping, starvation, impressing people in social situations, construction times, and how fast a boat can move in a day. They had to tie all of these rules to dice rolls and make them balanced. However, it doesn’t matter to most players if these rules make sense or not.
This entry was posted by Screen Rant on December 7, 2017 at 8:01 pm, and is filed under TV News. Follow any responses to this post through RSS 2.0.
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