Archive for March 2, 2019
It was rumored earlier in the year on Twitter that Persona 5 S Switch would be a reality. Now, there's been another tidbit of information from the origin of that same rumor which suggests that this potential addition to the Persona stable of games is going to be released on Nintendo's flagship console in Fall 2019.
Persona 5 R for the PlayStation 4 was already hinted at by Atlus in 2018 when they released a teaser website and an accompanying video for the game. While it wasn't quite clear whether Persona 5 R would be akin to Persona 4 Golden or be a spin-0ff of another variety, fans were clearly clamoring for more. Now we're hearing from Twitter user Mr. Ohya, who had accurately leaked Persona 5 R before anyone else wised up. Mr. Ohya's tweets clearly outline the projected release date for what we assume is the codename for the Switch version of Persona 5 R.
The exact tweet from Mr. Ohya and its resulting replies posit that fans of the series will be hearing more about what's to come before May this year. While it's always hard to say whether or not a leaker's finger is accurately on the pulse of any given studio, the fact that at least one reliable leak has been proven in this case is fuel for the fire. Given that Persona 5 was first released in 2016, the fact that there hasn't been a lot churned out by Atlus on the game front aside from Persona 5: Dancing in Starlight and Persona Q 2: New Cinema Labyrinth means that the interest in Persona 5 S Switch is higher than one might think.
There's still a lot of speculation around the type of game that Persona 5 S and its PlayStation counterpart could be. Persona 5 S as a title for the rumored Nintendo release hasn't quite been confirmed yet either, unlike the material that's already available for Persona 5 R. However, there's been movement on the multimedia front with the Persona 5 anime due for release this month; given that March 2019 is also when fans were meant to receive another Persona 5 R announcement, it seems like the stars are aligned for a tie-in, at the very least.
Unfortunately, the fact that there hasn't been any movement on a Nintendo announcement at all does not bode that well for the existence of Persona 5 S. The company pulled out all the stops at The Game Awards for the announcement of Joker, so one would stand to reason that Persona 5 coming to the Switch in any capacity would also warrant a reveal of at least equal fanfare. That being said, it does seem like the right time for both Atlus and Nintendo to capitalize on the growing popularity of the Switch as a console. With renewed interest in the Persona properties thanks to the Smash crossover and the release of the most recent spin-off, it wouldn't be all that surprising if the leak turned out to be true.
Resident Evil 2 almost had a first-person mode implemented in the remake, according to the development team. In another Capcom developer roundtable discussion, the team behind the popular re-imagining flirted with the idea of using first-person and fixed-camera mode for the remake to more closely align it with the original 1998 release.
Resident Evil 2 is a great game, the rare remake that improves upon its source content in nearly every way. The game was met with positive reception from fans and critics, and has helped spur interest in future franchise remakes. Resident Evil 2 is also unique in that it's a remaster that was given several years of development to get right. The team that worked on the game spent over three years refining it, and the resulting product shows that the extra development time paid off.
Capcom has been releasing the Resident Evil 2 developer roundtable discussion in parts, and Part 2 highlighted some of the ideas that were ultimately left unpursued by the team. There were a lot of concepts that got scrapped, but the most intriguing was the idea of creating a first-person mode for the game. The original Resident Evil 2 wasn't even a first-person title, so the decision to head in that direction would have been a bold one, especially with a fan base as ravenous as the one that had been petitioning Capcom for a remake for years. Although the team didn't end up implementing that feature, the Resident Evil 2 modding community picked up the slack. A first-person Resident Evil 2 mod is already available, alongside others that allow players to return to fixed-camera mode as well. With such an active group of players looking to make changes or improvements to what Capcom released, it wouldn't be surprising to see other scrapped features crop up in the near future.
Luckily, fans have guidelines for those features thanks to these roundtable discussions. This session also included the revelation that the game's boss fights were originally meant to be a bit more complex, with both the Resident Evil 2 alligator and Tyrant fights being highlighted. The developers also considered implementing a new enemy type into the orphanage, focused on jump-scaring players as they make their way through the already terrifying setting. Finally, the team revealed that it had originally thought dressing Tyrant in a military aesthetic might be a good idea - thankfully they never followed through with it, lest we be presented with a camo-wearing Tyrant that's invisible to the naked eye.
Beyond anything else, though, what the peek into the development team's thought processes does is make it painfully obvious that remakes take an incredible amount of effort. Capcom should be commended for giving the team as long as it did to get the remake right and, hopefully, Resident Evil 2's success will make more publishers consider taking a slower, more methodical approach to their most beloved properties.
Source: Official Resident Evil YouTube