It Begins: Red Dead Online’s Microtransactions Are Here


The latest opus from Rockstar Games, Red Dead Redemption II, has been out in the wild since October 26, with the online component, aptly named Red Dead Online, having gone live at the tail end of November. Like Grand Theft Auto Online before it, RDO has a ton of potential, but its initial release has been marred with balancing issues, a dearth of content, and an absolutely broken economy.

Fans and observers have a great deal of faith in Rockstar and Take-Two's ability to populate the world of Red Dead Online with engaging competitive modes, engrossing cooperative missions, and countless hours of fun for solo online players and posses of outlaws alike. However, it's been made unfortunately clear that, before they lock down essentials like gameplay balance and the economy, Red Dead Online must first be populated with microtransactions.

Related: Red Dead Online's Economy Sucks And We're Worried About Microtransactions

Red Dead Online is work in progress, but what does it say of Take-Two and Rockstar that they are more quick to encourage players to spend real money on gold bars than they are to implement meaningful content and economic balance in a game which so desperately needs it?

Red Dead Online Still Needs Work

In terms of its single player experience, Rockstar was clearly aiming to deliver the ultimate video game representation of the Old West, crafting a fully realized open world populated with people to rob, animals to hunt, an epic storyline with three-dimensional characters, and a seemingly endless supply of scripted and emergent events to encounter. The game is clearly a product of ambitious auteurism, a sentiment which does not carry over to Red Dead Online.

From the jump, Red Dead Online was criticized for its broken economy, in which the monetary rewards gained from gun battles were scarcely able to cover the costs of resources expended in said battles. In addition, the prices of goods in shops were boosted to ridiculous levels. A subsequent patch brought prices down somewhat, but a Mauser pistol still costs $600, a $350 markup from the same weapon in the single player story.

In addition to its economic problems, Red Dead Online also suffers from an unfortunate lack of content. There are but a handful of online story missions for players to enjoy, and the competitive modes, while entertaining (RDR's milquetoast shooting mechanics notwithstanding), aren't the main appeal of a game like this. Sadly, rather than working to make sure all players are engaged by a reasonable amount of modes and missions to play, Take-Two and Rockstar instead chose to focus on making sure every single player has the opportunity to spend real money on in-game currency.

Red Dead Online Already Has Microtransactions

The initial release of Red Dead Redemption II made headlines across the industry; in its first weekend of release, the game brought in an outstanding $725 million in revenue, and shipped 17 million copies in within its first twelve days on the market. Even with a surely astronomical production budget, Red Dead Redemption II is a gargantuan hit, the likes of which haven't been seen since... Well, since Rockstar Games' previous blockbuster juggernaut, Grand Theft Auto V.

Apparently, $725 million in three days isn't enough for Take-Two and Rockstar, as evidenced by their skewed priorities. Surely there are teams at Rockstar currently focused on making online missions, free roam events, customization options, new weapons, horses, NPCs, and other assorted online goodies, but it's telling that the first RDO updates have focused on putting a bandage on a broken economy (as mentioned in the Mauser pistol example above) and implementing microtransactions. The big publishers prefer the term, "recurrent user spending," since "microtransactions" and the short-lived initialism, "MTX," are dirty words with negative connotations; what could be negative about encouraging players to spend money on a game for which they've already paid full price (or even more for assorted 'special' and 'ultimate' editions)?

Related: 15 Games That Were Ruined By Microtransactions

At this point, microtransactions are an unfortunate reality of the gaming industry, and they've been implemented in a variety of cynical, predatory, obtrusive, and opaque manners, from Gears of War 4's broken Horde Mode to Overwatch's lootboxes, to Fortnite skins, to say nothing of titles like Star Wars: Battlefront II and Middle-Earth: Shadow of War, both of which removed their MTX after months of fan outcry. As it turns out, gamers are more interested in playing to win than in paying to win.

Red Dead Online's Microtransactions Are A Joke

In response to the bumpy early days of Red Dead Online, Rockstar made a superficially generous gesture, giving players in-game dollars alongside the implementation of MTX. One nice thing is that players who bought items whose prices were later reduced will receive the difference in price as a gift to their in-game wallets.

Early adopters of the RDO beta are receiving a handful of gold bars – enough to get something, but not enough to get anything worth having. It calls to mind the old adage, "The first one's free," which has been ascribed such reputable industries as gambling and drug dealing: the idea is that newcomers get enticed by a free sample in an effort to turn the curious into customers.

The prices of these gold bars are a clear indication that Take-Two and Rockstar are testing the limits of how far they can push their customers before they outright revolt. Prices range from $5 to $100, with a "special" limited-time offer putting the $10 pack of 25 bars on sale for $5. If Red Dead Online resembles an infomercial more than a video game, that seems to be exactly what Rockstar and Take-Two were aiming to accomplish.

Prior to the implementation of MTX, gold bars could be earned through regular play, though players could spend dozens of hours without obtaining a single one, effectively rendering gold nuggets (one hundred of which add up to a single gold bar) completely useless. A smattering of gold bars were also given out by Rockstar to early adopters, about thirty bars in total; "the first one's free," indeed.

Red Dead Online, Gold Bars, And The Community

Needless to say, the Red Dead Online community is not satisfied with this implementation of MTX in their new favorite game. It's arguably worse than Grand Theft Auto Online, where grinding for money was a legitimately viable strategy, especially as the years passed and the game was continuously populated with a seemingly endless drip of new content and missions, a  drip which continues even after the release of Red Dead Online. The addition of "premium currency" in addition to regular dollars seems like a way to balance the field, but it really only serves to separate the community into "haves" who can buy whatever they want and "have-nots" who are essentially blocked off from everything that can only be attained with gold bars.

The community is having some fun with the comparisons, creating memes which take a humorous approach to the fact that RDR is making the same mistakes as GTA. Even worse, the fact that the game is already implementing MTX, before making sure that there's enough content for players to enjoy calls to mind this exchange from early in the main game. MTX are even being derisively referred to as "Micahtransactions," in reference to one of the most despised characters in the main story mode.

Related: Looking Back at Video Game Publisher Fails of 2018

Red Dead Online is still in beta, and things are changing all the time. The story hasn't been written yet, but the implementation of MTX at this early stage in the game's lifespan sends a negative message that Rockstar and Take-Two are more interested in creating monetization opportunities than in creating a worthwhile online video game.

The worst part of this whole fiasco is Red Dead's status as a $60 game. Red Dead Online isn't a free-to-play title with ambitions of subsisting with the generosity of fans who feel good about spending money to support their favorite game; this isn't Warframe, this isn't Star Trek Online, this isn't even Fortnite, which has its own issues with predatory monetization and teaching children the "value" of wasting money on useless skins.

Red Dead Redemption II is already a success. In just three days, the game made more money than the GDP of Switzerland. It made more money than the entire global runs of blockbuster movies like Justice League and It. Even after this phenomenal success, Take-Two has the nerve to cynically demand more money from consumers who already paid at least $60.

At the end of the day, microtransactions have no place in a full-priced triple-A video game, whether in the form of Overwatch loot boxes, buying Shark Cards for GTA$, or shelling out for gold bars in Red Dead Online. Take-Two is in a precarious situation; when a company makes more money than God, and then shamelessly demands more money from those who customers who have already paid, it reeks of late-stage capitalism – the tail end of a boom which is commonly followed by an industry-crashing bust.

More: Our Red Dead Redemption 2 Review

25 Mistakes Fans Completely Missed In Arrow


Television shows shoot multiple takes of the same scene and then put together the final episode in editing. However, not every mistake is caught in editing, and Arrow has mistakes in it just like any other series. Sometimes, it's a matter of a prop not being where it was before in a scene, or someone switched hands while holding an item between takes and the ones that were chosen for the final cut didn't line up. Other times, it could be that an actor's performance worked better in one take and it was more important than having the same item in the background.

In at least one case on this list, a character was recast, but that is understandable. The problem, though, was her hair color change, especially since the character's hair color was important for a plot in the previous season. In other cases, what could have amounted to just a typo changed the entire meaning of what was behind a door in one scene, information ascertained in previous seasons was ignored or retconned by characters or events in later ones, and a continuity error was so obvious that it's being fixed for later viewings, so if you did miss it the first time around, you may not be able to catch it.

Here are 25 Mistakes Fans Completely Missed In Arrow.

25 Which Hand Was Oliver Holding the Glass in?

Tommy threw Oliver a welcome home party in the pilot. As Oliver stood on a table to address those in attendance, Tommy handed him a glass for a toast, which Oliver grabbed with his right hand.

However, as he finished drinking and lowered the glass from his mouth, it was in his left hand. There was no way he had the time to switch hands, nor was there any reason why he would have. Then, when he raised the empty glass to toast, it was in his right hand again, despite his hands being at his sides and having no time to switch again.

24 A Visible Safety Rope

Whenever someone performs a stunt in a television show or movie, there are safety precautions in place. However, viewers aren't supposed to be able to see any such items.

In the pilot, Oliver went after Adam Hunt as the Hood. With the police trying to stop him, he jumped out of the office window. As he jumped through the glass, audiences will notice that the safety rope is visible. Due to its location, it couldn't be the zip line Oliver used to escape to the parking structure across the street, which was up and to the right of the window.

23 When Was Robert Queen Born?

When news of Oliver's return broke in the pilot, so did news that Robert Queen didn't make it home. In the report, it was listed that Robert's birth year is 1948, however, in the very next episode, Thea showed Oliver the gravestones behind Queen mansion, which has Robert's birth year as 1958.

Furthermore, in season 7 episode 8, Emiko Queen went to visit her father's gravestone behind what used to be the Queen mansion. And again, Robert's birth year was listed as 1958. Was 1948 just a mistake in the pilot, or was that a change made behind-the-scenes between the first two episodes?

22 When Did the Bow Return to Oliver's Hand?

When Oliver first arrived on Lian Yu, Yao Fei began training him and it didn't go so well at first. In season 1 episode 5, during one such lesson, Yao Fei took the bow from Oliver's hand and then spoke for a short time. He then sent Oliver after the arrow he just let loose into the tree line ahead.

However, before Oliver followed the instruction, he handed Yao Fei the bow, which was the same one Yao Fei had already taken from him. Yao Fei should have already been holding the bow since  Oliver never took it back from him, nor did he have time to do so.

21 There Was Already An Arrow in the Car

As Helena follows a car at the beginning of season 1 episode 8, an arrow can be seen in its hood on the driver's side when it is stopped in an alley. If Oliver was responsible for putting it there at any point before this scene, multiple people around the car would have seen it and undoubtedly commented on it.

However, Oliver arrived on scene later and is shown firing the arrow into the car, into the exact spot where the previous arrow was. Obviously, the arrow wasn't supposed to be there until a certain point in the scene, but it was a mistake that wasn't caught in editing.

20 Switching Hands and Suddenly Appearing Scars

In the flashback-heavy season 1 episode 14, Slade pulled a weapon on Oliver. At first, he was holding the weapon in his right hand and the left side of his face was scar-free, but as Slade continued to speak, the weapon was suddenly in his left hand with visible scars on the left side of his face around his eye.

When Slade pushed Oliver back, the gun was back in his right hand and his face was once again scar-free. It didn't look like the scars reappeared when Slade began to train Oliver afterward using sticks.

19 Why Wasn't Oliver Next to His Motorcycle?

In season 1 episode 15, Oliver chased after his target on a motorcycle with his helmet on to protect his identity. He then caused his target to lose control of the car he was driving to stop him from escaping.

Afterward, the camera shows the Dodger struggling to get out of the car with the motorcycle in the background. However, Oliver was nowhere in sight. It is only later that the camera shows Oliver standing next to the motorcycle like he'd just gotten off of it, which is where he should have been the first time the vehicle was shown.

18 Did Slade Pick up the Radio or Not?

In season 1 episode 17, Oliver took the circuit board out of a rocket launcher and explained to Slade that, like a computer, it would not work without it. As a result, Slade grabbed the radio off of the launcher and hurried over to Oliver in excitement because they had leverage.

The only problem is that as soon as Slade stepped away from where he had taken the radio, the radio was still there. Even though he was supposed to pick up the radio, it looks like he left it behind. Later in the episode, Oliver and Slade used the same radio to contact Fyers.

17 How Old Was Joseph Falk?

In season 1 episode 18, Oliver went after Joseph Falk, who was calling himself The Savior and ending the lives of those he believed deserved it. Felicity found out that Falk's wife had lost her life during a robbery and then proceeded to look him up. Although she says he was 42 years old, the Department of Transportation website that lists his information states that his birth year is 1980.

At the time the episode aired (2013), he would have been 32 years old, not 42. Considering how long the camera stayed on her computer screen, whoever wrote the text should have paid more attention.

16 When Did Felicity and Tommy Become Texting Buddies?

In season 1, there was only a short list of people who knew Oliver's hidden identity. Over the years, that list grew, until he revealed the truth to the world in the season 6 finale.

In season 1, both Felicity and Tommy were on that list, and Oliver also operated out of the basement of Verdant, the club he opened with Tommy. At some point, it's possible that Felicity and Tommy could have met, but it never happened on screen and there has never been any indication that they knew each other. Still, in season 1 episode 19, Tommy pulled up his text history on his phone and Felicity Smoak's name was on the list. Even Marc Guggenheim doesn't know why.

15 Was the Pizza Box Open or Closed?

In a flashback in season 1 episode 21, Oliver brought a box of pizza into his room and put it down on his bed. As Laurel asked where the bottle opener was, the camera shows Oliver put his hand down on the closed pizza box.

However, when he turned to answer her, the box was open. Then, when the camera was on Laurel again, the box was closed. He couldn't have opened and closed the pizza box during the conversation because not only did he not have time to do so, but it also wouldn't make sense.

14 What's a Teraflop of Data?

In season 1 episode 22, Oliver, Diggle, and Felicity broke into Merlyn Global in an attempt to find information on where the earthquake machine was. Once they were back in the foundry under Verdant, Oliver asked if Felicity could locate the machine, but she was still working on it.

“There's at least a teraflop of data to go through,” she told Oliver. However, a teraflop refers to a unit of computing speed, not data storage, which is something that Felicity would know. Something like that is what someone who knows nothing about computers would say.

13 Was the Arrow Bent?

In season 2 episode 3, Lance worked with Oliver (as the Arrow) in an attempt to track down a criminal who broke out of prison. They went to see the criminal's lawyer in hopes of locating him and in order to get the lawyer to talk, Oliver used an arrow.

However, the angle of the arrow didn't match up back to front. At first, the arrow was at an angle when looking at it from the front, and when Oliver used the arrow again, you could see it sticking out of the lawyer's jacket horizontally, which wouldn't be possible unless the arrow had bent.

12 Remember When Sara Was a Brunette?

Everyone knows that Sara was recast between the pilot and season 2, however, what some fans might not have noticed was that her hair color changed; even though Sara being brunette was important in season 1.

In season 1, Dinah, Laurel, and Sara's mother (not to be confused with Dinah Drake, introduced in season 5), returned with “proof” that Sara was alive. Her evidence was a photo of a brunette woman, because when Sara left on the boat with Oliver and was seen in the flashbacks in the pilot, she was brunette. But when Caity Lotz took over the role in season 2, they reshot those flashbacks and Sara was blonde.

11 What Was Barry Doing the Day the Particle Accelerator Was Turned On?

Season 2 introduced Barry Allen in episodes 8 and 9. At the end of his second episode, he hurried back to Central City so he could be there for the particle accelerator to be turned on.

While on the phone with Felicity, Barry told her he missed the cut-off in line and was late. However, in the pilot of The Flash, he was working on a case the same day, meaning the pilot completely ignored the fact that he had been in Starling City that day, along with his phone call with Felicity.

10 Where Was the Merlyn Mansion?

In season 2 episode 12, Oliver went to the Merlyn mansion and took Roy with him. On their way, they ran into Bronze Tiger and a few thugs taking an earthquake machine in the garage. Bronze Tiger drove off with the machine down an alley and through city streets.

Firstly, Merlyn mansion wasn't in the middle of the city, so that made no sense. Secondly, when he left the garage, he should have driven off down a driveway. It looked like he left one of the many warehouses in Starling City, not someone's home.

9 Sara Never Answered Her Phone

In season 2 episode 13, Nyssa called Sara's phone after she captured her mother and Sara presumably answered it and told Nyssa to stop. Most of the time, cell phone screens don't actually show what they should when someone's on a call.

However, in this case, it was really obvious that Sara never actually answered her phone. Even though Sara had the phone close to her face, the “accept and decline” buttons were bright and visible across the bottom of the screen. The phone should have still been ringing and she shouldn't have been talking to anyone.

8 Was Lance Planning to Fight an Army With Legislation?

When Slade's army attacked the Starling City Police Department in season 2 episode 22, Lance looked to the armory. Well, he looked to what was supposed to be the armory.

However, the sign on the door read, "Weapons and Ordinance Storage," instead of “Weapons and Ordnance Storage.” An ordinance is a law or an order, whereas ordnance means weaponry. One would help against an army and the other would not, especially since this army wasn't about to stop and listen to someone recite a law. Clearly, this was a typo, since Lance returned to fight the soldiers with a grenade and not a piece of paper.

7 Did Oliver and Thea Go to Central City for Coffee?

In season 3 episode 4, Oliver and Thea talked in a Jitters, the coffee shop of the Arrowverse, more often seen on The Flash. The coffee cups on their table read “CC Jitters.” However, considering they live in (then) Starling City, it's unlikely they went all the way to Central City to talk over coffee.

The most likely explanation is that since Jitters is rarely seen on Arrow, they just used props from The Flash without thinking about the “CC” on the cups. The set was obviously the same one, though that could be explained by the fact that it's a chain.

6 What Happened to Oliver's Wound?

In season 3 episode 9, Oliver met Ra's al Ghul on the top of a mountain for a duel. Oliver lost, and when he was on his knees, Ra's near-fatally wounded him with a sword. Fans saw the violent action against Oliver, and after, his wound was clearly visible.

After his victory, Ra's then stood above him and began reciting a prayer. As he did, from the side and then head on, Oliver's wound should have still been visible, but it suddenly vanishes.

5 Where Was Oliver Inflicted?

In season 3 episode 9, Oliver fought Ra's al Ghul in a duel on a mountain, which resulted in Oliver getting wounded and losing the battle. However, in the next episode, Oliver was shown lying at the bottom of the mountain and the location of his wound had changed.

In season 3 episode 9, the wound was closer to the side of his chest, whereas in episode 10, it was slightly more centered. Later, Oliver's torso was bandaged in such a way that fit the wound shown in that episode, not where he was initially struck in episode 9.

4 Where Did Malcolm Learn He'd Lost His Wife?

In a flashback in season 1 episode 21, Malcolm spoke to Robert about how he learned that someone had taken his wife's life. He said he could remember being annoyed when she called his cell phone and then turning it off when she called back. “A little after midnight, two SCPD officers showed up at my office,” he continued.

However, in a flashback in season 3 episode 12, the officers showed up at his house after he put Tommy to bed, and the clock on the nightstand in Tommy's room showed that it was 10:10 p.m.

3 Defibrillator Pads Don't Go There

In season 4 episode 18, Laurel was very seriously wounded in the field by Damien Darhk and Oliver brought her to the hospital for medical care. At first, it looked like she was going to make it, but something went wrong and the doctors had to step in to try and save her life.

As they used a defibrillator in their attempt, the pads can be seen on Laurel's hospital gown instead of her body. Any doctor with medical training would know that defibrillator pads are supposed to be applied directly to a person's skin. Also, the pads appear and disappear throughout the scene.

2 When Was JJ Born?

In the season 3 premiere, Lyla gave birth to her and Diggle's daughter, baby Sara, which took place in October. However, two years later, Flashpoint happened on The Flash and it affected Arrow as baby Sara became JJ (John Jr.). The only change was that they had a son instead of a daughter, not even the baby's birthday was slated to change.

So, in season 5, when JJ's birthday takes place in episode 7, in November, where Diggle couldn't attend his party because he was a fugitive at the time, there is no explanation for why the birthday celebration has changed.

1 Diggle Disappeared During Oliver and Felicity's Moment

In season 7 episode 7, Oliver finally got out of prison. When he stepped through the gate, Felicity and Diggle were waiting for him.

Diggle stayed back while husband and wife reunited, but when the camera pulled back as Oliver and Felicity had their moment, Diggle was nowhere to be seen. He had nowhere to go, either, as there was an open stretch of road behind him with a cliff. If you didn't catch the mistake when the episode first aired, you won't be able to see it if you check it out on a streaming service or DVD since Diggle has been added back in.


Did you notice any other mistakes in Arrow that weren't included in this list? Post what you saw in the comments below!

X-Men Actress Hopes Dark Phoenix Can Fix Mistakes of The Last Stand


Actress Famke Janssen - who portrayed Phoenix, aka Jean Grey, in the original X-Men movies - believes that the upcoming Dark Phoenix can fix the mistakes of the storytelling that happened with her character in X-Men: The Last Stand. Janssen, like many fans, feels that the Dark Phoenix plot was not given enough time in The Last Stand.

X-Men: The Last Stand began with the other X-Men believing that Jean Grey had died in the previous film. Scott, her former lover, drives to her resting location, but she appears to him and kills him. When the others arrive, they only find Jean there unconscious, along with some floating rocks and Scott's glasses. Eventually, the film explained that when Jean died, it released the "Dark Phoenix," an alternate personality with godlike destructive powers. Then, Jean loses complete control of the Phoenix and Wolverine stabs her to stop her from destroying everything in her path. Although it sounds like a lot happened, these scenes were only a small part of The Last Stand, a subplot surrounded by many other plots, leaving comic book fans familiar with the Dark Phoenix scratching their heads as to why the film didn't give it the time and attention it deserved.

Related: X-Men: Dark Phoenix: Every Update You Need To Know

Janssen, who portrayed that version of Jean Grey, agrees with fans. In an interview with Inverse, she talked about the upcoming film Dark Phoenix, starring Sophie Turner as Jean Grey, and how she hopes it can fix the mistakes filmmakers made with that particular storyline in The Last Stand.

“I’m glad that the Dark Phoenix saga is finally getting its due. When we tackled it in The Last Stand, it wasn’t given enough time. I remember hearing from fans after we finished the film that they were disappointed that an enormous moment in the comics was given so little screen time. I’m happy for them to give Phoenix the due that she deserves.”

Turner initially stepped into the role of Jean Grey in X-Men: Apocalypse, but she will get a solo movie of sorts with Dark Phoenix in 2019, which will go into more detail about this particular storyline made famous in the 1970s Uncanny X-Men comic books, as written by Chris Claremont. The film focuses entirely on how Jean becomes Dark Phoenix, though the other members of the X-Men are also key to the storyline. The production is a serious one, too: the cast and crew researched mental health issues so they could accurately depict what happens to the character on the screen after she goes through events that unleash her full potential and power, which causes her to rename herself Dark Phoenix.

As Janssen said, fans deserve a better retelling of the Dark Phoenix story than they got in The Last Stand. And that better version should, hopefully, arrive with Dark Phoenix when it lands in theaters next year.

More: Dark Phoenix NYCC Footage Description: How Jean Grey Becomes Phoenix

Source: Inverse

Hellboy Reboot Gets Two New Posters; Trailer Arrives Thursday [Updated]


The Hellboy movie reboot has gotten a new poster, ahead of its trailer dropping on Thursday. Created by Mike Mignola back in 1993, the Hellboy character is a half-demon who works with the Bureau for Paranormal Research and Defense (BPRD) to defend humanity from the dark supernatural forces that plague our world. At the same time, Big Red (as he's nicknamed) battles the demon within himself in an effort to avoid embracing his true identity as Anung Un Rama - a being prophesied to bring about the end of life on earth.

Ron Perlman played Hellboy in a pair of films directed by Guillermo del Toro back in the 2000s. The comic book-based franchise is now getting a reboot courtesy of director Neil Marshall (The Descent, Centurion), with Stranger Things' own David Harbour taking over the role of Big Red. Lionsgate has already release a couple of still photos and posters for the movie, but are stepping things up this week with the one-two punch of a fresh one-sheet and the first trailer.

Related: Hellboy Day Set for March 2019, Before New Movie Releases

IGN has confirmed the Hellboy trailer for a Thursday, December 20 launch, following last week's report that the Hellboy trailer is all ready to hit theaters. While Lionsgate screened Hellboy footage at New York Comic Con back in October, this will be the first official promo released for the film. In the meantime, you can check out the movie's new poster below.

Like the first Hellboy poster, this new one-sheet shows Big Red with his demon horns unshaven. The character also has his crown of flames here, which is... well, not good. To clarify: Hellboy's true name, Anung Un Rama, translates roughly as "And upon his brow is set a crown of flame", and it's his destiny to bring about the apocalypse on earth in his full demon form. Hence, Big Red has his horns shaved down in the Hellboy reboot images released so far, as a way of keeping his demon nature in check (see also: the poster tagline, "Demons Have Demons Too"). If the movie's posters are to be believed, however, Hellboy will give in to his true power at some point. The NYCC footage even included a shot of Hellboy with his flaming crown and sword - though, obviously, it didn't provide any context for how and why this happens.

Fortunately, what's bad for Hellboy is good news for his fans. The Hellboy reboot has been described as a more faithful adaptation of Mignola's comics than del Toro's movies by its cast and crew, and the film's marketing continues to support that claim. That doesn't guarantee the reboot will be better than del Toro's vision (which, frankly, was pretty entertaining on its own merits), but it does mean the new Hellboy will offer the more comic-accurate interpretation that many fans have been wanting.

UPDATE: Harbour has unveiled a Hellboy motion poster through his Instagram account. Check it out, below:

MORE: Hellboy 2019: Every Update You Need to Know

Source: IGN

Update Source: David Harbour

Walking Dead Star Debunks Rick Coma Dream Fan Theory


The Walking Dead star Pollyanna McIntosh has debunked a fan theory suggesting the whole show is a feverish coma dream Rick Grimes (Andrew Lincoln) is having. The opening episode of The Walking Dead features police officer Rick being wounded during a gunfight, which puts him in a coma. He awakens in an abandoned hospital in the aftermath of a zombie apocalypse and has to track down his family while struggling to survive in a harsh new world.

Both The Walking Dead graphic novel and - until very recently - the TV show centered around Rick Grimes and how the end of civilization gradually changes him. Lincoln recently decided to exit the show after nine seasons, but while Rick’s death was heavily teased in the buildup to his final episode, the badly wounded character was instead whisked away by a helicopter after being saved by Jadis (aka Anne). It’s since been confirmed Rick will return for three Walking Dead spinoff movies in the future.

Related: What Happened In Rick's Final Episode (& What's Next)

When Jadis radios the helicopter to pick up Rick, she classifies him as a ‘B’ instead of an ‘A’ using a system that hasn’t yet been explained on the show. Speaking at Walker Stalker Con New Jersey (via ComicBook) Pollyanna McIntosh discussed a theory suggesting A and B actually refer to blood type, and it's really all a fever dream Rick is having.

I’ve heard some great theories. I even had a theory from a fan the other day that it was a blood type, which is a very cool one. They had this idea that Rick’s been having a dream this whole time and that we’re paramedics asking him if he’s an A or a B for his blood type, isn’t that cool?

The idea is Rick is subconsciously integrating the outside world into his dream, and that people like Morgan - the first person he meets upon waking up in the first episode - is actually a first responder. McIntosh rules out that particular twist, however.

And that really it’s just us standing over him and he’s created this whole coma dream. Which of course would be very Dallas, and [The Walking Dead creator Robert] Kirkman has already said that’s not the plan, so I can safely say that without ruining anything.

Robert Kirkman has ruled out the Rick coma dream theory before, and as McIntosh states, it would bear unflattering comparisons to Dallas. Having Rick begin and end his journey on the show in a hospital bed obviously adds some credence to the admittedly fun theory, but if The Walking Dead actually was revealed to be one long, very bad dream, it's doubtful fans would be happy.

Lincoln has also stated that while Rick will return for The Walking Dead solo movies, he will never return to the show, so there’s no chance such a twist would even work now. That said, when the show finally comes to an end, it would be very surprising if Lincoln didn’t return for some kind of cameo appearance.

More: Rick's Death Fake-Out Was Cheap - But It Saved The Walking Dead

The Walking Dead returns February 10th 2019 on AMC.

Source: ComicBook

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